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-   -   Does the computer "cheat" in video games? (https://www.tpwwforums.com/showthread.php?t=52725)

D Mac 10-19-2006 01:07 AM

Does the computer "cheat" in video games?
 
Yeah I was playing Madden Franchise mode the other day and I had gotten 2 hard fought victorys in a row on All Star level. In my next game against the Seahawks I had gotten a field goal on my first possession. Then Seattle throws a long bomb into double coverage and he miracuously catches it and runs for a TD. My next possession I could'nt do shit and go 3 and out. On thier first play they run the ball up the middle breaking about 6 tackles for another TD.

I wonder sometimes if it is programmed to fuck you up if you get too good on any game.

What do you think?

Buzzkill 10-19-2006 01:13 AM

Yes, this is called All-Star difficulty.

D Mac 10-19-2006 01:16 AM

It's happened sometimes on lower levels too.

LoDownM 10-19-2006 01:43 AM

*shrug* it's always like 31-3 and the end of the 1st for me, so I never notice. To busy winning and kicking 64 yard field goals. Take that Elam!

Silent 10-19-2006 02:24 AM

Yes, developers deliberately make the AI "cheat" to make a big challenge for the player, because making actual artificial intelligence that learns from you and stuff would be too expensive to do for everyone, and stuff.

Funky Fly 10-19-2006 02:46 AM

Quote:

Originally Posted by Silent
Yes, developers deliberately make the AI "cheat" to make a big challenge for the player, because making actual artificial intelligence that learns from you and stuff would be too expensive to do for everyone, and stuff.

Actually, there are games with actual AI that learns your style.

WWF Wrestlemania 2000 and WWF No Mercy (both for N64) come to mind... mainly since I was playing them today. Your opponents will throw out more strikes if you tend to arttempt grapple counters more frequently and vice versa. Of course, they also tend to recover faster and counter even the most well timed attacks on higher difficulties.

But the most glaring example of CPU cheating I can think of is Shin Akuma in Capcom vs SNK 2. Not only is he (at least) 3 times faster than you, has priority coming out his ass and doesn't always finish his animations when branching into other moves, but he can also do ground moves while still in the air (but at least only on occasion). Ultimate Rugal is pretty bad too.

Dave Youell 10-19-2006 05:54 AM

The biggest cheat by far has to be M F'N Bison on hardest level on street fighter 2.

No fucking way does that mofo hold back for 2 seconds before he hits the Pyscho Crusher, what a cheating dick!

Kane Knight 10-19-2006 09:50 AM

Quote:

Originally Posted by Dave Youell
The biggest cheat by far has to be M F'N Bison on hardest level on street fighter 2.

No fucking way does that mofo hold back for 2 seconds before he hits the Pyscho Crusher, what a cheating dick!

\
A lot of folks did that, too.

Guile would chain sonic booms, for example. Though Bison's worse in that game, for sure.

And Funk's right, Silent. It's actually not all that unfeasable to get an opponent that learns. Programmers are lazy, but it's not really cost that's a significant deterrant.

Jaton 10-19-2006 11:09 AM

You don't have to hold back for 2 seconds exactly.

Chaining sonic booms is not only possible, it's rather easy.

Quote the ST player, nevermore.

Disturbed316 10-19-2006 11:12 AM

Was playing Top Spin 2 yesterday and the computer started serving under arm, fucking cheating bastard :mad:

I didn't even know you could do it.

PapaGeorgio 10-19-2006 01:22 PM

You sure you were talking bout Madden and not Blitz for n64, cause that is a game that fucking cheats.

Silent 10-19-2006 01:37 PM

Quote:

Originally Posted by Funky Fly
Actually, there are games with actual AI that learns your style.

WWF Wrestlemania 2000 and WWF No Mercy (both for N64) come to mind... mainly since I was playing them today. Your opponents will throw out more strikes if you tend to arttempt grapple counters more frequently and vice versa. Of course, they also tend to recover faster and counter even the most well timed attacks on higher difficulties.

But the most glaring example of CPU cheating I can think of is Shin Akuma in Capcom vs SNK 2. Not only is he (at least) 3 times faster than you, has priority coming out his ass and doesn't always finish his animations when branching into other moves, but he can also do ground moves while still in the air (but at least only on occasion). Ultimate Rugal is pretty bad too.

Well yeah I didn't mean to say that all games had cheating AI, and yeah I agree with you on Wrestlemania and No Mercy, but I don't think it is the same in like.. racing games, because they will catch up at a seemingly impossible speed when they fall behind, you know?

road doggy dogg 10-19-2006 01:54 PM

In most RTS games the computer players have the entire map scouted, which is kind lame

Stickman 10-19-2006 01:56 PM

I think it does cheat. I've been steamrolling over teams in Madden 07, throwing for 500 yards a game, then all of a sudden my receivers don't catch shit, I throw 5 interceptions, and loss to the last place team. I also can't get my running game going, Alexander must have the Madden Curse in the game.

road doggy dogg 10-19-2006 01:57 PM

irl*

Funky Fly 10-19-2006 05:37 PM

Quote:

Originally Posted by Silent
Well yeah I didn't mean to say that all games had cheating AI, and yeah I agree with you on Wrestlemania and No Mercy, but I don't think it is the same in like.. racing games, because they will catch up at a seemingly impossible speed when they fall behind, you know?

That sounds like F-Zero right there. There is no way to get a huge lead and keep it in that game. Also, if you bump someone on a jump and they fly off the track to their death, they miraculously come back to life and catch up to you within 15 seconds.

Silent 10-19-2006 06:37 PM

Quote:

Originally Posted by Funky Fly
That sounds like F-Zero right there. There is no way to get a huge lead and keep it in that game. Also, if you bump someone on a jump and they fly off the track to their death, they miraculously come back to life and catch up to you within 15 seconds.

Yeah I remember that, also the Need for Speed Underground games, I saw it a lot.

Bad Company 10-19-2006 06:59 PM

Quote:

Originally Posted by Silent
Yeah I remember that, also the Need for Speed Underground games, I saw it a lot.

Most Arcade Style Race Games have "loser catch up". Pretty beneficial after you've crashed, pain in the ass when you're in front :D

Kane Knight 10-19-2006 10:02 PM

Yeah, that's kind of the point of the system. No real threat if you're a mile ahead.

El Fangel 10-19-2006 10:10 PM

X-Men Mutant Academy.

Two people when on higher difficulty are neigh unbeatable

Magneto - Magnet blast which are stringed together so tightly are unavoidable
Wolverine - corner plus hard strike then uppercut is your ass losing.
Also world series of poker has broken AI after a few hours they know what cards you have.

My Final Heaven 10-20-2006 01:35 PM

A couple of years ago, I programmed a little on a fighting game engine called MUGEN. I remember that one of the options in the code was to have the computer cheat by not having to enter the commands to do moves. Sneaky way to make an AI appear "smarter".

Kane Knight 10-25-2006 12:40 PM

Pretty much what many fighters seem to do.

Kalyx triaD 10-25-2006 03:16 PM

DoA 2. Boss character, Tengu. "Misty eyes of a cheated gamer".

That is all.

Kalyx triaD 10-25-2006 03:17 PM

Fuck Tengu, BTW.

bigdaddysuperfreak 10-25-2006 06:33 PM

There are alot of games out now that have learning AI. I believe, but im not 100%, that Bully by Rockstar has that and lego star wars 2 has an option to disable it.

Savio 10-25-2006 08:28 PM

Mario Kart 64 cheats

Funky Fly 10-26-2006 12:46 AM

yup

big time

Kane Knight 10-26-2006 10:49 AM

Mario Kart in general cheats. But they're shitty games anyway, not to be taken as a serious racing title either.

Bad Company 10-27-2006 04:15 AM

wacky wheels for life

Jon Kano 10-27-2006 06:36 AM

Quote:

Originally Posted by Savior
Mario Kart 64 cheats

Hell yeah.

Me and my mates play MK64 religiously still, we never ever get bored with it. I could go on and on about why, and how good, unpredictable, exciting and crazy it still is but....

The cheating is hellacious sometimes. If they ever get hit by a fake box or shell, and they are not on screen, they dont stop, pretty much keep going.

You could be about to cross the line then somehow they get a boost out of nowhere that ensures they win.

If you do short-cuts or cheats, for example the ramp into the cave on beach, then they manage to speed up enough to catch up/overtake even though you have just cut the course.


We even wrote a massive email to nintendo saying how much we like the game but how much it cheats and if there is some kind of artifical cheating brain in the game or whatever but they said no

Jon Kano 10-27-2006 06:36 AM

Quote:

Originally Posted by Savior
Mario Kart 64 cheats

Hell yeah.

Me and my mates play MK64 religiously still, we never ever get bored with it. I could go on and on about why, and how good, unpredictable, exciting and crazy it still is but....

The cheating is hellacious sometimes. If they ever get hit by a fake box or shell, and they are not on screen, they dont stop, pretty much keep going.

You could be about to cross the line then somehow they get a boost out of nowhere that ensures they win.

If you do short-cuts or cheats, for example the ramp into the cave on beach, then they manage to speed up enough to catch up/overtake even though you have just cut the course.


We even wrote a massive email to nintendo saying how much we like the game but how much it cheats and if there is some kind of artifical cheating brain in the game or whatever but they said no and to

Jon Kano 10-27-2006 06:36 AM

Quote:

Originally Posted by Savior
Mario Kart 64 cheats

Hell yeah.

Me and my mates play MK64 religiously still, we never ever get bored with it. I could go on and on about why, and how good, unpredictable, exciting and crazy it still is but....

The cheating is hellacious sometimes. If they ever get hit by a fake box or shell, and they are not on screen, they dont stop, pretty much keep going.

You could be about to cross the line then somehow they get a boost out of nowhere that ensures they win.

If you do short-cuts or cheats, for example the ramp into the cave on beach, then they manage to speed up enough to catch up/overtake even though you have just cut the course.


We even wrote a massive email to nintendo saying how much we like the game but how much it cheats and if there is some kind of artifical cheating brain in the game or whatever but they said no and

Jon Kano 10-27-2006 06:37 AM

Quote:

Originally Posted by Savior
Mario Kart 64 cheats

Hell yeah.

Me and my mates play MK64 religiously still, we never ever get bored with it. I could go on and on about why, and how good, unpredictable, exciting and crazy it still is but....

The cheating is hellacious sometimes. If they ever get hit by a fake box or shell, and they are not on screen, they dont stop, pretty much keep going.

You could be about to cross the line then somehow they get a boost out of nowhere that ensures they win.

If you do short-cuts or cheats, for example the ramp into the cave on beach, then they manage to speed up enough to catch up/overtake even though you have just cut the course.


We even wrote a massive email to nintendo saying how much we like the game but how much it cheats and if there is some kind of artifical cheating brain in the game or whatever but they said no and to not take it so seriously.

Funky Fly 10-27-2006 06:39 AM

Holy quadruple post

Jon Kano 10-27-2006 07:08 AM

I dunno what happened, the post tab or something got highlighted while I was typing and everytime I hit a key, it posted?!?

M-A-G 10-27-2006 04:41 PM

Ultimate Mortal Kombat 3

Savio 10-29-2006 02:19 PM

or like when the get flattend when not on screen the just pop back up

Hitman84 10-30-2006 07:15 PM

WWF Royal Rumble on the Mega Drive, esp in Royal Rumble mode. You'd be down to the last two, normally against Jim Duggan or Rick Martel, with half an energy meter left and within seconds the CPU would have your ass over the top rope ... grr.

Probably not the best example to give, but I'm with you all on the SFII thing against M.Bison or Guile, and the No Mercy/WM2000 thing.

El Fangel 10-30-2006 07:24 PM

In shooter games, how alot of the enemies have perfect and utterly impeccable accuracy. and how sometimes you know you did something, but it shows like it didn't happen (e.g firing a rocket at a car in GTA and it still going) or when you have the exact same situation twice, but another enemy pops up out of nowhere the second time around (happens in Fable: TLC )

M-A-G 10-31-2006 04:48 PM

Quit making excuses and just admit you guys suck.


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