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Originally Posted by Kalyx triaD
Unreal looked nearly that good for years already on high-end PC's. And your idea of dedicating processors to individual tasks was talked about since the last generation; and with increases of power come the same problems that kept it in check. What's the point of all that power if the console's gonna joke again pushing more poly's? Although the consoles are stronger, they're working just as hard as last gen. Imagine a college football player dominating the ranks, then heading into the NFL. He's stronger, but the work he has on him increased to said skill-level.
Did I lose myself? 
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I don't know what you're even going on about. I was just stating that the Killzone footage was never said to be gameplay and the PS3 is already showing vast improvements over the 360.