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What people fail to realize is that No Mercy, while a good game for its time, isn't the answer for next gen WWE/wrestling games.
I think THQ/Yukes are doing fine with the SmackDown series. Go back and play the original SmackDown and the compare that to SVR 06. The differences are colossial and you can tell Yukes has been tryin' hard to keep that series innovative.
I will, however, admit that Yukes could stand to borrow a few things from the WM2000/No Mercy games. I just think to constantly say No Mercy is the best is not giving Yukes credit they deserve. The SmackDown games of current totally eclipse what AKI did with No Mercy.
The Dor system was good, but, their story mode sucked ass. They could've used a more "creative" mode or simply could have ported the Season from the SmackDown system. Either way, I've always hated going through an entire season with a created wrestling. I'd much rather play season with a WWE Superstar as opposed to playing with a created wrestler. If Yukes decides to port the DOR series over to the Wii system, maybe they'll nix the whole "go to the top of WWE with your created wrestler in the season" crap. It's much better to play with a WWE superstar and be able to defend belts. It'd also help to have the ability to defend WWE belts in exhibition[ala SVR 06].
In short, Yukes needs to focus on improving the SVR 07 game, while using some elements from past games.
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