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Old 11-21-2006, 10:23 PM   #8
El Fangel
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El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)El Fangel makes a lot of good posts (200,000+)
Gameplay>Story>Controls>Replay>Graphics.

To elaborate on this.

*Gameplay - Most games I have played have to have good gameplay, they have to be fun,exciting and able to keep me playing. example God of War

*Story - The story has to be good, and make sense towards the game, for example, MGS3 which I love is based on some real happens for the plot, but makes the idea of a mobile missile launcher at the time, and its threat to the US, the idea behind the game, it was a good story and it ended good.

*Controls - Have to be smooth none jerky, and not hateful. Examples of two ones I dislike and why

R&C 2: As much as I love the game, I hate replaying it and getting used to the controls and camera system again.

Resident Evil Code Veronica X- I hate the control scheme when its like that. Enough said.

*Graphics - If these mattered at all in terms of rating a game as a favorite, none of us would likely rate any pre-2000 games as good.

and if graphics mattered to me, FF7 would not be one of my favorites.
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