01-03-2007, 01:45 PM
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#13
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Quote:
Originally Posted by Xero Limit 126
I just see it as a failed attempt at being "different".
I'll admit, it's easier for the casual/non-gamer to get into it. But the Motion Sensing is only going to take you so far until you realize that you need more buttons, people want less or more movement, it's too sensitive, not sensitive enough, not accurate enough. There's potential, but it's going to come down to not being able to please a big enough audience. Plus the fact that the games force you to use the movement (vs. traditional gameplay) is going to make the industry completely rethink the fundamentals of gaming, and whether that would be good or bad I don't know.
And I still find it troubling that during all the hype, the thing they pushed the hardest after the controller itself was the VC. They relied on it to sell to the hardcore games, which is the only reason I'd ever consider buying it, and that says something about a brand new platform with a brand new gameplay scheme.
At this moment, I still believe it's a huge fucking mistake on Nintendo's part. Until I see some quality coming out of it (and I really haven't aside from maybe one game) I will keep believing that.
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I don't think it's a failed attempt considering how difficult it is to find a system in stores.
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