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Old 05-28-2007, 04:06 PM   #10
#BROKEN Hasney
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Quote:
Originally Posted by Kane Knight
Not to mention, the Dreamcast was the PS3 of its time. Comparably hard to program for, the most advanced system out, etc.
Not close on that one. Bar the original XBox it's one of the easiest consoles to code for. Theres even a massive indie game scene on it and game devs could even wimp out of using normal DC code and just use Windows CE for a codebase that they would have been used to

Were you thinking of the Saturn? That was apparantly the worst to code for of all time because after they seen Sony were doing a 3D console, instead of going back to the drawing board they just threw in another processor and a 3D graphics chip without even thinking what it would be like to code for.

Agreed on the other points of the DC though. I still can't believe that after only 2 months of launch you could download games and play them without even chipping it.
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