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Old 10-19-2007, 03:18 PM   #25
DaveBrawl
Inconceivable
 
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DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)DaveBrawl got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Exactly, maybe if they could ever integrate the whole attack during an intro feature in one of these games you could tie them up in their own jacket and get a couple quick hits in before they get free.

Attacking during the intro was an N64 feature, and granted with today's high deatiled intros it would take a lot of programming, but they have a whole year or more to do it and most of the roster is just carried over from game to game with minor graphic updates.
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