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Old 03-13-2004, 07:50 PM   #13
Nowhere Man
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Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Nowhere Man got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Hmmm....let's see. What would I like to see in SD6?

-More ways to interact with a table. Like, if you try a move off the top, and your opponent rolls off the table, you go through instead.

-Breaking up submissions AND normal moves (like in Fire Pro)

-More reversal animations

-AI that gets smarter on harder difficulty levels instead of just being a cheap sonofabitch

-Completely redo the stats system so that "strength" isn't the only one that's worth two shits. (ex: Rey Mysterio beats on Big Show for a full 5 minutes, then Show does the exact same amount of damage in 3 moves and wins )

-OR, have alternate movesets for each wrestler: like, an alternate to use against cruiserweights, another against Hosses, etc.

-Power and signature moves should be more easily reversed until some actual damage is done.

-Cage and Ladder matches re-done so they last longer than 5 seconds (like in Wrestlemania 2000, where your spirit meter reflected how long you could climb)

-Change it so that doing superplexes and stuff off the ladder hurts your opponent, not just you (anyone else run into that?)

-While we're at it, how's about adding some new spots for cage matches? (slamming the opponent into the steel, superplexing him off the top, etc)

-If you're going to put commentary back in, take a hint from the various football games out there on how to do it without it sucking.

-For season mode, make the area-specific damage system last long-term. Like, if you keep taking damage to your arm, the arm will eventually get injured. Something like that.

-A 2-Disc set. One for the game itself, one for the CAW section, which could make enough room for TONS of new things (create-an-entrance, possibly even the long saught-after "create-a-move," etc)

-Oh, and bring back the Casket Match. I dunno why; I just loved the Casket match in SD2.
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