Quote:
Originally Posted by Drakul
but Miyamoto has said that TP is the last Zelda of it's kind, whatever that means.
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I certainly hope it is, the series is in drastic need of an overhaul of sorts, at least when it comes to the console version. I've always loved the portable zelda's (especially LTTP and LA) and find no problem with them, but when it comes to the console zelda's, its become quite stale in some areas:
1. Same gameplay formula (exploring land, finding a dungeon, solving puzzles in that dungeon to obtain an item, using that item to solve more puzzles in the dungeon, and then using that item in a boss battle to defeat them. Earning some unique artifact of sorts for defeating the boss, and need to collect various numbers of those artifacts ranging from 3-8 in count in order to reach the next major segment of the game.
2. No voice acting of any kind (link doesn't have to speak but every other character should, Final Fantasy's been doing this for years so I don't see why Nintendo can't follow suit.)
3. Practically similar story storyline elements (A random boy chosen as a hero to save princess zelda/Tetra from ganondorf/*insert villian name here*, only real exceptions I can think off the top of my head to this are LA, OoA/OoS, MM and MC)
4. Underdeveloped supporting cast (aside from Lineback and Midna, there really hasn't been any new original characters or evolution for current character types ie. Gorons and zoras.
Only problem is you fix some or all of these issues and theres bound to have countless fanboys raving (just look at what happened w/ WW), not to mention Nintendo seems to be going on the "casual" side what with Phantom Hour Glass.
Now don't get me wrong, I love zelda and its been my favorite gaming series since I was little, but the series is in need of some changes in order to stay fresh.