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Originally Posted by Capcom Europe Forums
Nakai-san answered the 3 selected questions submitted by Capcom Europe community members.
thezombiemessia: Do you feel that the lack of power within the Wii will lessen the effect of the game overall? (thezombiemessia)
Nakai-san: Dead Rising Chop Till You Drop has been specifically tailored for the Wii and we think it will be just as fun, if not better. The new camera angle and control mechanic mean that the player will feel closer to the action and therefore even closer to the zombies! We have also made some changes to elements such as the save system and progression through the game that we feel we enhance the Dead Rising experience.
Drakul: Is it true that the ability to photograph things has been removed? If so, why and how will this affect the game’s story and missions?
Nakai-san: Yes it’s true that the camera function as been removed. This was due to the fact that the concept of taking photos didn’t go down too well with the new RE4 engine and the new camera view. However even without the actual snapshot function Frank is still very much of a journalist who fully intends to find out the truth behind this zombie outbreak.
Megaman: What is different in everything you could imagine from the 360 version?
Nakai-san: I couldn’t possibly tell you all about it in a go. From the moment you start playing you will know that it is DEADRISING but then again you will also notice something is very different. Foremost of all, the view system that uses the RE4 engine will be more focused on firearms and aiming using the Wii remote will sure to bring more sense of interactivity and involve you into the game rather than sitting back playing on the normal control pad. You will also see that everything has been brushed up, more sophisticated if you like, so you will enjoy the game even more at ease with improved over all systems.
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Edit: First video
http://gamevideos.1up.com/video/id/20852 so glad I'm getting the 360 for Dead Rising.