View Single Post
Old 09-16-2008, 06:06 PM   #23
Kenny
Luke 15:11-32
 
Kenny's Avatar
 
Posts: 3,933
Kenny has more than 1,000 rep points (1,000+)Kenny has more than 1,000 rep points (1,000+)
I appreciate good graphics, but it complicates CAW. It took me almost no time at all to create very good character models for about 30 wrestlers on Fire Pro Wrestling because the character models were simple. On Smackdown vs Raw, I can play around with a character model for an eternity and still feel like I have to alter a body part or change a face.

If they didn't update the graphics for No Mercy and added to the CAW mode so you could create almost anyone, the game would transcend time. Because of the cheesy entrances and the cartoon-like graphics, you could have an almost unimaginable roster. Perhaps it would even allow for more wrestlers on screen at once, like maybe 8?

Imagine having an 8 man Money in the Bank ladder match with the No Mercy engine.

I'd also like to see more moves in the game, most of which are universal. For example...

On PS2 / PS3

L1 = Basic Grapple Button (Body slam, Suplexes, Arm Drags, etc...)
L2 = Class Specific Grapple (Grapples based on weight class)
R1 = Submission / Grapple Button (Sleeper Holds, Headlocks, Repeated strikes)
R2 = Character Specific Grapple (Signature moves exclusive to each superstar)

Being able to either tap or hold each of those buttons would give each wrestler 40 grapple moves from the front, plus finishers.
Kenny is offline   Reply With Quote