Quote:
Originally Posted by Kalyx triaD
Does any game still do that? That shit's weak. An paradox of cutscene/interaction I grew out of years ago.
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I can think of a few, but not many. Then again, I find 'em enough of a turnoff that I avoid most games based upon that alone.
I mean, if it's an otherwise excellent game, I will probably give it a spin, but...