Quote:
Originally Posted by Xero
From what I've played of it (up to the library) it is the single best game I have played in a long time. I GOT TO FIGHT THE FUCKING STAY-PUFT MARSHMALLOW MAN! That is like a dream come true.
The flaws are GREATLY outweighed by the detail, story and overall fun gameplay of ghost wrangling. 10/10 from me.
One gripe follows, though (very minor spoiler, about one of the details in the fire station).
The Vigo painting still exists and talks to you (suggesting it's the original). At the end of Ghostbusters 2 the painting was destroyed to reveal the other painting of the Ghostbusters and Oscar under it.
I'm such a nerd...
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maybe they returned it to it's original form during some kind of experiment?
Lol, I know that's lame but whatever. I think they just wanted to give some tips of the hat to GB2 here and there, since it primarily focused on elements from the first film.
There are plenty of GB2 references and connections though. Loved
This game is great, and successful. If and when they make a sequel, I'd like to see them incorporate a bit more of that.
There's very little they skipped over though.
Some things I'd like to see that didn't make the game...
-The Scoleri Brothers. Nothing big, but they're great ghosts that could be a fun enemy, or even get an interesting backstory. I wouldn't be suprised if fighting them in a courtroom bonus level is downloadable or something though.
-Same with the Gozer confrontation from the first film. I was suprised Terror Dogs didn't show up somewhere. Like the coutroom, it could be a bonus side mission for download.
- Something where you get to drive the Ecto 1, or man a turret on the back of it.
- Stay Puft mode. One mission or mini game where you can control Stay Puft and destroy the city and complete some objective.
- Maybe something regarding the statue of Liberty. I think it'd be great if you, the ghostbusters, had to bring the statue back to life again and have a Godzilla-style fight with Stay Puft.
That's really just a wishlist though. The game was more fun, had a better story, and included more elements from the films than I had even hoped.
A few connections I marked out for...
-Saying Evo Shandor and his people did experiments to get the pink slime from the black slime, and then put it in the sewers. Vigo obviously then used it to power himself, but I always wondered how it got there, and what the origin was. Very cool to connect the two movies like that.
-A Slor!
-"The 12th floor has a history of disturbance"