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Old 10-14-2009, 02:31 PM   #47
Kalyx triaD
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Quote:
Originally Posted by Khuntry View Post
I don't really understand the appeal of "realistic" models. Sure they may look great but thats it really. I find them rather boring mainly due to the fact that they lack style.
It's another form of presentation for me.

Like, you know I like a good stylish look to characters, but I also find an appeal to something like Drake's Fortune and Indigo Prophecy (and now Heavy Rain). The look in those games are realistic, and that lends some 'style' (ironically) to the more extraordinary events happening around them (they're still in videogames after all).

That may be hard to do in a fighting game, and a bore to look at, but let's just change the setting. Imagine an HD sequel to Bushido Blade. Believably dressed characters of the feudal Japan era with a realistic fighting system. Hell, put any game in a past era - everything seemed to look better back then (or at least more interesting).

Style isn't merely 'more elaborate than norm' to me. Not that I'd make a game with characters dressed in normal clothes!
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