Quote:
Originally Posted by Verbose Minch
In regards to multi platform games, 9 times out of 10, the 360 has the graphical advantage. And with exclusive games, it all just depends on the game really.
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Funky touched on this, but it merits a little extra mention:
The PS3 is hard to program for. The 360 is relatively easy by way of comparison. In games where the PS3 is the lead platform (Burnout Paradise), the edge goes to the PS3. But most games are still 360 lead.
Both systems are still flawed. I remember Ubisoft mentioned it had to make concessions on both systems for Assassholes Creed. Again, the nod in technical terms tends to go to whichever platform they designed it for primarily.
For exclusives, there may not be a lot of interest, anyway. I don't really like HALO or Metal Gear Solid, for example, two of the major hitters for their respective platforms. In fact, I can't think of a single exclusive for the 360 I've given a crap about since PGR4. Maybe there's one I'm not thinking of.
PS3, on the other hand, at least has Uncharted 2, which I want. And Infamous was fun until I played it for like two hours straight and got bored. Still, unless you really want it, a single game probably doesn't change many things, so check the exclusives to see if they even register.
Funky also mentioned TPWWers. Well, my choice is kinda locked anyway, since all my friends who game have 360s. I don't know if this affects Wigga, but it may.
Both thePS3 and 360 are supposed to still be around until at least 2012, to answer the original post. Both consoles have new Wii-style hardware coming out, Project Natal for the 360 and something sorta similar for the PS3. May not be a dealbreaker, or even of interest, but it's the closest to new hardware we're actively expecting.