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Originally Posted by Drakul
How much more could their possibley be in this game?
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The last time R* had this much geography for a game they had bigfoot in the outskirts of San Andreas. I'm sure they have some wacky stuff up their sleeve. Perhaps we should start imagining Wild West cliches and movies, they do like to pick off pop culture.
Quote:
Originally Posted by DAMN iNATOR
Yeah, I honestly can't see how it managed an 8.8 from IGN and a 9 from GameInformer...at best it seems like from the way those two had their reviews written they'd've given it more like a 7.75-8 out of 10.
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After an article schooled me on why we shouldn't take "professional" reviews to heart, I started judging games on my own review scale that's not unlike how professors grade papers. Just Cause, on my scale, barely passes the minimum expectations. I find [Prototype] more interesting because it was an interesting twist despite having the same short coming as Just Cause 2 (no multiplayer). But [Prototype]'s narrative gives no reason to expect multiplayer, while Just Cause 2 is basically about some un-attractive mercenary blowing shit up to... save it? Anyway if the story and execution is purposely nonsensical why not allow 2 (or more) guys to enjoy the carnage?