Thread: Halo: Reach
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Old 04-03-2010, 06:20 AM   #55
Kalyx triaD
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- Elites can Evade Roll and have recharging health (Spartans must locate health packs). This difference caused Bungie to separate them in multiplayer until special modes and occasions.
- The UNSC Grenade Launcher is not automatic, must reload after every shot. You can hold the trigger after the shot to keep the grenade from exploding, setting up traps. I wonder if Bungie will keep the traditionally weak grenade blasts to stray from the 'noobtube effect'.
- The updated Plasma Rifle is more in line with the Assault Rifle, and must now be reloaded. It slows down as it overheats.
- The chain gun on Warthogs overheat now. This changes everything.
- Although you can still pick up weapons from dead enemies, you cannot take their class.
- The Cloak perk also jams radars (including your own), and is most effective when moving slow and not attacking.
- The Shield perk as two levels: Tapping it will give you a burst of Overshield, holding it will make you as solid as a wall but you can't move.

Liking how Bungie is regulating things.

Last edited by Kalyx triaD; 04-03-2010 at 06:23 AM.
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