The perk system isnt a bad one, so long as they stay grounded. One of the biggest mistakes IW did was begin to create perks that, quite frankly, cannot be done IRL.
Commando Pro, Marathon, etc.
BadCo wasnt a bad game, it was just too vast for me...i like smaller, faster paced 'on your toes' action. Bad Company was more 'get the lay of the land, sit on your ass, and shoot whatever walks by'
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