Quote:
Originally Posted by Mooияakeя™
It depends. If it's done well, it can work well.
Like Pandemonium on the PSX, that was a 3D sonic. You could only go L/R and Up/Down. Stuck to an area. Whereas on the DC it was like Sonic Adventure had gone all mad and Sonic was no longer a platformer.
I think 2D was best. So many of 'em too. I think there is a market for 3D ones, just needs to be done right.
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Pandemonium I don't consider 3D. It's TECHNICALLY 3D, but it's 3D in the sense NSMB is 3D. I was talking more in terms of the plane.