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Old 07-14-2010, 03:06 PM   #18
FearedSanctity
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Quote:
Originally Posted by Fallen Angel View Post
Really would like to know if you people have noticed this as well.

1) Claymores dont do as much damage/dont get set off/get set off AFTER people are past them/dont go off when people are standing in front of them (I watched killcams where people stop in its line of sight then run past)

2) Spas-12 - I seem to get ALOT more hitmarkers then before, I also shot someone in the head point blank who was scoped in and only got a hitmarker and had to fire again

3) Commando - Its reach seems to have gotten longer, as I used to be able to fire almost any gun and usually get someone running at me, now if they are under 100 feet away they end up killing me.

4) Everyone and their slut mother is using OMALOL?

5) What the fuck is a "Murk"

6) Since when did aiming I.E Hardscoping make you a n00bzorz?

7) When did quick/no scoping become cool?

8) That the spawn system seems to be even more fucked then it used to? I have watched killcams of me shooting the guy, him spawning and I am in his line of sight with my back to him. Then when I die I spawn on the otherside of the fucking map.

9) Why do I play this fucking game?

1) Claymores have absolutely no problem killing me
2) Seems like shotguns in general are weak. I have to pump 2 or 3 shots into guys far more often than I should really need to
3) Commando's "sword" has always been too ridiculous, the jump usually isn't even animated. They're 10 feet away at first, then you're dead. My biggest problem is the 4 or 5 shots I get off into their torso are considered weaker than their knife
4 )I prefer Scavenger/Danger Close/SitRep/NoobTube my self
5) http://www.urbandictionary.com/define.php?term=murk
6) wtf is hardscoping?
7) No idea but it's fucking retarded
8) Has to be the worst shit. So tired of seeing kill cams where the guy spawns around the corner from me, runs and blasts me
9) Dunno why I bother either
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