Quote:
Originally Posted by Funky Fly
Fuck yes, SvR is a buy for me now. Almost all of my issues have been addressed.
All that remains is more integration of DoR-like elements including:
- a faster and more accurate focus change. Being able to change targets was a little faster and more accurate last year than before, but it was still slow compared to DoR and even No Mercy.
- better CAW clothing and clothing colour palette. DoR 2's palette was godly (except for all the brutal slowdown). Also, that point system has to go. I couldn't even put a guy in a suit together last year. Also they need to bring back the extra textures (snake skin, USA flag, tye dye, etc).
- the ability to interrupt (and get knocked down by) other people's moves. Not just for pins and submissions. I want to overhead belly to belly suplex a dude into another dude. Or through a table without having to be on it.
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Yeah, the first and third ones sound like ones that if they aren't addressed this year, they will be probably by the time the next edition rolls out, as they haven't mentioned either of those, and the 2nd one isn't too unreasonable either. Really fucking wish the PS2 version didn't always get the short end of the stick just because of "the amount of stuff you can fit on a disc". So fucking what? Make it a 2-disc game, I'll gladly pay extra to help THQ cover the cost of producing an additional PS2 disc for it. Although mainly, the only thing I
hated not having in last year's game was the DOR-esque logo grid, where you could sketch up your own logos and shit.