View Single Post
Old 08-19-2010, 10:29 AM   #6
#BROKEN Hasney
BAY BAY
 
#BROKEN Hasney's Avatar
 
Posts: 36,524
#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)#BROKEN Hasney makes a lot of good posts (200,000+)
Quote:
Originally Posted by What Would Kevin Do? View Post
Sony could fix this extremely easily. Disc-based patches. Basically make a patch to stop the dongle from doing it's thing, release it as a normal patch, but also put it into all new games, making it autorun once the game is inserted, and if you cancel it, the game doesn't play.

Problem solved.
See feature 4 above.

Not only that but Nintendo and Sony did the same things with the Wii and PSP. Once you can run unsigned code, you can modify the disc contents to not run the check for software updates.

Probably won't be able to go on PSN once this is popularised though.
#BROKEN Hasney is offline   Reply With Quote