09-08-2010, 04:52 AM
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#15
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Alive
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Quote:
Originally Posted by Fignuts
You could have certain situations that call for one of the characters skills, and the other players need to protect them.
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They wouldn't even have to be essential skills, so we could avoid the problem of continuing the game if someone dies.
Let's say one of the characters is a computer expert, and one event requires hacking into a computer. It might take this character 5 seconds, but another character 30.
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