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Old 01-17-2011, 07:12 PM   #805
Kalyx triaD
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Shuma Riff Raff:

Quote:
Do the MvC3 devs look at MvC2 for ideas (Normals, Specials & Supers) for returning characters who weren't very strong, but were pretty strong in other vs titles, such as Marvel Super Heroes, and Marvel Super Heroes vs. Street Fighter?

Example, Shuma Gorath wasn't very tough in MvC2, but was a beast in Marvel Super Heroes, and good in Marvel Super Heroes vs. Street Fighter. Do the devs take the time to find out what made em so viable in those titles and try to implement it into Marvel vs Capcom 3? — Shuma_G_Gorath


Seth Killian: It's not a question of "not understanding" why he was good in a past game — the devs that made him good in older games are many of the same guys that are working on him now. It's also not a question you can really address on a character-by-character basis. You can actually give Shuma more tools in, say, MvC2 than he had in MSH, but he doesn't necessarily become a stronger character because strength is relative to the other characters in the title. That's a long way of saying it's comparing apples to oranges, in some cases, and a lot of those strengths have more to do with the overall game engine and other characters' possibilities than with, "well he had this move and it was good."

Blah blah blah, right? =) Anyway, unlike Jill, Shuma in MvC3 will be immediately recognizable to long-time fans. He definitely has some new brand new juice, and some new tweaks to old tricks, but there's no question he's still the Shuma you remember. His animation also looks really great (for a slimy tentacle demon) but you'll believe that when you see him...
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