Why mess with Sentinals health? Did people really get that bent out of shape over him?
He's a massive mutant killing robot. He should have a large amount of health. I know it's just a game so details like that don't matter but it's similar to the excuse they used with Sagat in SFIV. "He's 7'2 so that's why we made him so good."
So the way it works is:
1. Game releases
2. People realise they suck against a big strong character
3. Everyone complains to Capcom about it because Capcom clearly must have screwed up. There is no way it could be that the complainers "mad tourney skillz" aren't as good as they like to believe they are.
4. Capcom kisses it better with a patch when they should really just tell them to get better at the game.
I'm catching on to this fighting community thing fast.
I notice no one ever wants the "cool" character in a fighting game changed. No one is asking for Dante to be weakened or given less health. He is perfect because he is who the complainers use and to negatively alter him would be wrong.
If we're talking about changing characters because we don't enjoy fighting them then I'd like Dante changed. He's fast, has too many moves from every angle and homing projectiles. It's unfair to me because I use big slow characters. I don't want to improve my playing, I just want Capcom to reduce his effectiveness against my characters so I can win more.
The last paragraph isn't serious, obviously. I wouldn't ask Dante to be changed. I'll just play against him until I figure out what works and I become overall better at the game. Like you're supposed to!
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