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Old 05-27-2011, 12:56 AM   #2861
Emperor Smeat
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For those who wanted the Arcade Edition, some bad news concerning the DRM and trying to play the game when in an offline mode.

The DRM will restrict the amount of stuff in the game by over 50% and can even revert the game into a demo-like mode if you lag/disconnect from the servers and don't reconnect in time.

Quote:
That means those who live in regions that aren't supported by Games For Windows Live face a "buyer-beware situation," Svensson writes. That's because the limited offline functionality restricts players to 15 of the game's 39 characters, cuts off access to any DLC you've purchased, and forbids saving any progress in challenges or settings in addition to, of course, not allowing online play or access to replay channels.
Capcom's reasoning for the decision is due to hackers messing up the leaderboards from Super Street Fighter IV but the DRM doesn't actually do anything to solve this situation.

Its actually an improvement from their PSN and XBLA DRM that doesn't allow access to any downloadable titles if the network or the console itself is in offline mode (ex. Final Fight Double Impact).

http://kotaku.com/5806134/drm-means-...-functionality
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