Quote:
Originally Posted by Kalyx triaD
I'm telling you a wrestling game will never have challenging AI that isn't a dick, trust me.
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The closest is definitely Fire Pro R, since they can be programmed. You can adjust how they do moves in a variety of circumstances, and even a couple of "combos", ala, always do a pin after this move, or a certain submission, etc. The problem is, once you get the timing down, it's still not a challenge.
KoC 2 is pretty good though too. A timing based system, with both manual and some automatic reversals.