Something that I wish they could address (but won't (because they can't)) is the lag. It's what takes the fun out of NBA Jam: OFE and made Tecmo Bowl unplayable. All that is needed in NBA Jam: OFE is a quick press from one direction to the other to get open for a shot. Because of the arcade-dy-ness of the game and it's mechanics, you really need those extra .0001 of a second to properly react and defend. Even on the best connection, it's still difficult to play. But that goes with online gaming I suppose.
Fucking Tecmo Bowl was unplayable online.
|