Okay, I have thoroughly read the gem blog until I got it. I am officially perfectly okay with the Gem system and excited about it. I am already running theories in my head on what I'd use with who.
Cammy:
Slot 1: Divine Speed Lv.1 - Speed +10, 20s - Connect with a launcher
Slot 2: Immense Power Lv.2 - Attack +20/Speed -10, 15s - Connect with a launcher
Slot 3: Divine Speed Lv.1 - Speed +10, 20s - Connect five normal moves
The point here is Immense Power with the drawback neutralized. I trust myself to land five normals with Cammy so I will have the speed I want.
Ken:
Slot 1: Divine Speed Lv.2 - Speed +15/Defense -8, 15s - Connect four special moves
Slot 2: Iron Wall Lv.1 - Defense +10, 20s - Get hit by two special moves
Slot 3: Immense Power Lv.1 - Attack +10, 20s - Land three special moves
Speed and power based on how well I'm doing. Iron Wall has a fail safe. I'm balls to the wall with Ken.
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