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Rolled a smuggler. Fun. I like the dynamics of the character.
So far, questing hasn't felt tedious. I like the way that it's structured. There also doesn't seem to be silly kill "x" people or gather "y" items. In the first 10 levels I encountered one gather quest and it took me three minutes to complete. The "bonus" quests are also structured nicely. You're going to complete them by simply doing the main objective.
Digging it so far. We'll see how it holds up. It still has that newness factor, so I don't know if that's boosting my impression.
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