Really, I don't see how the combat could have been different in a system that has skills that determine whether you succeed at a lot of things combat related. If they made it more contact based, I think it would have been too stiff and would have nullified a lot of the perks/skills.
Also, there are skills that increase the damage you do with your bow FA. Pretty sure there is one that makes it do x3 when stealthed.
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