WWE 12 will likely be my last, despite being more fluid and some minor improvements, Universe mode still isn't finished and they've sacrificed pace for a more arcade-like experience. Still pisses me off that when you throw someone off a HIAC, if another opponent taps them with their shoe they jump right up again. The directional move addition from SvR 2011 helped make it more interesting, but essentially THQ advertised WWE 12 as a new game engine when it was SVR with new camera angles, breakable grapples and different button mapping.
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