Quote:
Originally Posted by DrA
Yeah, I looked this up earlier and saw similar numbers. A game like Braid cost ~$200,000 from what I saw though, so for more independent games I would suppose that the cost would vary. A sexual video game would probably require more emphasis on graphics and detail to make it convincing, which may not be feasible on a lower budget.
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Braid was atypical in terms of cost for an indie game.
What a sex game would need depends on the art style. One could do a very stylised game with less and still get a good chunk of people off. Photorealism is, of course, a problem, but not everyone needs it.
Again, just look at Japan.