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Yeah, diagonal inputs on the analog have been a problem. Not a huge problem mind you, it's just that it's different from SSF4. I do hope they change it in a patch, but looking at other forums, not many people seem to be talking about it. Likely because it's only a problem on the analog stick, and a lot of people either use the d-pad, or own an arcade stick/fight pad.
I personally find anything more than a quarter circle motion difficult to perform on a pad, and I can't afford yet another arcade stick atm, so I'm stuck with the shit jumping.
Weird, because I don't have trouble blocking low anymore but I still do neutral jumps.
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