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Old 09-18-2012, 07:47 PM   #22
Savio
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MegaMan 2 reused level music too so you can't make that arguement.

I will agree that Megaman had more songs that were good but that's because it was a longer game. Percentage wise though Contra had better music.

1 Jungle Stage/Factory (good)
2 Base 1 + 2 (good)
3 Base Boss (good)
4 Waterfall (good)
5 Snow level (good)
6 That level with the computer looking things (good)
7 Alien board (ok)
6/7 = 85% Good
=================
Into (Good)
BubbleMan (Good)
MetalMan (Good)
WoodMan (Good)
CrashMan (Good)
AirMan (Good)
Heatman (ok)
Quickman (ok)
Flashman (ok)
Wily1 (good)
Wily2 (Ok)
Boss (Good)
8/12 = 66% Good

Thats a difference of 19%. Add that to Scott Stieners 66 and 2/3 chance....oh wait wrong topic

Last edited by Savio; 09-19-2012 at 08:50 AM. Reason: 8/12 is 66% percent not 75%
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