Quote:
Originally Posted by Fallen Angel
Explain what pick 10 is please?
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The new class system that's already been explained in here. Everything in your loadout, from weapons to attachments to grenades to perks, has a value of 1 point. You're allowed 10 points in your loadout. So if you wanna sacrifice say, your tactical grenades for a weapon with two attachments, you can.
There are some restrictions on it (you can't just choose like 9 perks and a weapon or anything like that), but on the whole it feels like it will be a nice way to come up with some unique classes.