Thread: Dark Souls II
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Old 04-10-2013, 04:43 PM   #22
Requiem
 
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Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)Requiem got the bus to Rep Town and repped it up real bad at the rep shop (100,000+)
Yeah, brown/red hue to the world. I don't mind, it gives it a new feel.

Trailer looks like Dark Souls still, which is a good thing. I like the idea of potentially new mechanics - the deflecting the axes was pretty cool. If that's something they implement more, or even with other projectiles, that in itself is a pretty cool feature. Not saying it could, but imagine deflecting arrows as you're running at some guy.
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