Quote:
Originally Posted by Kalyx triaD
The worst Fable game is still massively playable.
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I wouldn't know because, after running around for a little bit after the game ended, I never played it again.
I spent the entire game building up a whole "good" thing and because of what I swear must be some kind or "artsy" message, all that went to hell because of the whole decisions section and basically the entire ruler section.
In response to your last post here, Kalyx, it did ruin it for the reason I stated above. It's like playing a Metal Gear style game and choosing to play the game with stealth the entire way but, wether it's for a message or just bad design, the developer decides "Nah, no matter what you try here, we're going to make your entire game loud and action filled even if you try to choose the stealth option we're presenting to you. We're also going to tell you you have 100 bullets in your only gun and that there is more ammo up ahead but, if you try to fire it, you'll have 0 and the next room is the final boss. We wont tell you that, either."
It's sort of like that, to me.