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Old 10-18-2013, 01:23 PM   #3099
El Capitano Gatisto
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Quote:
Originally Posted by Kalyx triaD View Post
Here's what calmed me down guys:

- It seems 5-7k will be the new 'jackpot' payouts. We've been spoiled, we've replayed, we've grinded. Gravy train is over. I'm certain R* seen something in official player data they didn't like about the economy and made a call. I THINK I know why. There already millionaires out there. And also dudes leveled in the 100s. While RP is something they can't really control barring some reset they're certainly not going to do after a sketchy launch - money is fully in their control.

- Money is perishable. You don't have it forever. You pay medical fees, you call in special moves from characters, and you need ammo. This is GTA's 'death and taxes'. The massive payouts were disproportionate with the level gain, particularly with boosters running around. R* had to make a call on something they could control - the money. Payouts will be smaller, and I wouldn't be surprised if certain got a price hike. Hell, they'd probably add a tithing protocol for the Top 1% players and have their medical bills take larger cuts based on their bank account (a topical and ironic enough move that makes it so R*).

- This is also a game where they can add new missions anytime they wish using in-game assets. I'm certain there will be occasional massive payout jobs/missions as well as the coming heists (which were originally going to be the crazy payout jobs). A lot of the old big payouts, let's be real here, weren't even that hard. Some of the hardest missions don't pay you shit. I'm sure this also influenced their decision - seeing players steamroll jobs for easy money.

- Things like robbing stores and poaching bank trucks are validated again. How many of you stopped that because it was 'beneath you'? And alternate income like betting on races becomes attractive.

- And let's be real here, they have Cash Packs to sell eventually, and making the grind harder will get people to drop dough.
They should do something very specific to deal with major grinders and people taking the piss. The majority don't have the time to do it, so there has to be a balance between slowing down those with the time and inclination to break a game's system (they'll keep trying too every time something is changed) and making it a non-worthwhile venture for people who play more casually. I personally have a lot of time to play currently so the painful pay-outs for big missions is ok for now, especially with the good times playing with mates online, but it was already getting annoying playing for 2-3 hours and basically seeing my balance either go down a little or improve by a couple of thousand quid because of the expenses vs. mission income just by playing in a normal way. Some of the missions already feel like a chore, so it's annoying to level up and see stuff unlocked but have no money to actually pay for it. If you want to fuck around in Free Mode, stealing jets and stuff like that, going after bounties, there's little chance of making any real money playing on a casual basis.
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