Maybe. I sort of lost interest in it when paying for stuff arrived, it always puts me off somewhat. I wasn't happy with Tiger Woods this year letting people pay for level-up points, since it took so long to actually level up, so EA annoy me with this sort of thing.
The time to kill/die in Ghosts is extremely quick, it's like Hardcore mode from other games. I don't really like it, it's exacerbating the map issues. There's too many angles and doorways, so while feasibly you should be able to run from people to find cover, it's impossible with the speed of death. It's making the game very stop-start for me, it's jarring to constantly just drop dead before even realising I am being shot at. I hope they patch this to make players a little more resistant to bullets. Might be more realistic or whatever but it's not as fun. Battlefield has a pretty quick time to kill/die speed but at least it was offset by aiming not being straightforward from range.
|