View Single Post
Old 03-30-2014, 02:19 AM   #34
Tom Guycott
Wrestling Marks Rejoice!
 
Tom Guycott's Avatar
 
Posts: 10,166
Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)Tom Guycott makes a lot of good posts (200,000+)
Quote:
Originally Posted by Seph View Post
Everyone who ever had an NES should automatically remember the greatness that is Bayou Billy. At the VERY least.
You mean the greatness of the 1-1 (well, all the side scrollng stages really)music. It was funky enough to make you endure the punishly frustrating hit detection (you had to be perfectly in line with enemies to cause damage) and stiff controls (enemies could move way faster than you making it easy for them to hit and run, but making you take forever to punch a pork chop out of a gator... also, that two button jumpkick business). That game would have been so much better if the controls weren't a big part of the difficulty. Especially on driving stages.

Tom Guycott is offline   Reply With Quote