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Old 07-02-2004, 03:00 PM   #8
AareDub
I Hate Bottles
 
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Quote:
Originally Posted by Some Guy on the Gamefaqs Board
PC game :
*Level based, not open-ended.
*City is broken up onto sections with loading between sections.
*Small city compared to console version.
*Free-roam mode only unlocked after beating the game, but still loads between city areas.
*Simplified controls.
*Thugs with odd "guns" that don't shoot bullets (aka. Water guns).
*Weblines for swinging only attach to floating web icons.
*Can't climb to the tops of all buildings.
*Long indoors sections.
*Spider Sense flashes trigger the start of a twitch game to hit the right keys.
*Play "Simon Says"-style puzzles to open vaults and disarm bombs.
*Diagrams are shown before each boss, showing exactly how to defeat them.
*Only combat combos are hardwired into the game. Just mash Attack, Web and Kick to see all you can do in the very first fight.

XBox/Cube/PS2 Console game:
*Open ended with free-roaming gameplay from the start.
*Unlimited, random street crime.
*Weblines attach anywhere on buildings, trees, poles, etc.
*Loads only before and after cutscenes and for plot missions, and only for a few seconds - even on PS2.
*Day/night cycles.
*Buy upgrades for your combat and locomotion abilities.
*Spider Sense is like Bullet Time, putting everyone else into slo-mo, enhancing combat combos.
*Climb to the very tip-top of the highest buildings.
*Hang thugs up on lamp posts with the right upgrades.
*Haul thugs up buildings and drop or piledriver them down with the right upgrades.
*So much more than I feel like typing out.
I hope you're right about them releasing more versions for PC.
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