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Old 04-28-2014, 02:47 PM   #61
Kalyx triaD
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Patricia Hernandez Kotaku article is for the anti-gamer, so blah. Destructoid had a better one that hit the 'it's like Halo' notes, but mentioned more things you'd care about as an FPS gamer. I didn't care that I couldn't wall-run like Titanfall, or how nice Bungie's office looked, ugh Patricia.

The mode prevailed was Strikes, which involves three players and are short bursts of gameplay (short for Destiny meaning 20mins). Longer versions of this are called Patrols, which involve more exploration and options to abandon them.

I like the new footage but Strikes are something that could be explained in two paragraphs. I was hoping the journalists previewed things like Events, Patrols, Customization, and competitive. I guess things are being saved for E3. While I'm very excited, I must echo the Dtoid article's tone about how the super-secretive handling of Destiny's even common FPS features is beginning to strain. It's like Street Fighter 5 being coy about having a lifebar, or whether or not Ryu throws a fireball.

There are some kick-ass abilities in there, and I'm certain to be rocking the Wizard fucker. I love the class' coats.
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