Thread: Mortal Kombat X
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Old 06-03-2014, 10:44 AM   #18
drave
 
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I think the different cut-in camera angles gives it more of the "cinematic" feel or whatever. If they can find a way to incorporate that without being too repetitive or interfering with command inputs, it would be outstanding. I know that would be difficult to program, but that extra stank is what games need today.
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