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Old 07-08-2014, 07:56 PM   #3979
drave
 
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Quote:
A meta game can also refer to a game applied to a game. A tournament is an example of a meta game. The tournament has its own point structure and is a winnable game unto itself regardless of what game is being played in the tournament, e.g. a Halo, Starcraft, or Street Fighter tournament.

Meta game has also been adapted to talk about strategies in a game. The meta game of Super Street Fighter 4 has numerous strong characters with favorable matchups. The meta game involves taking the matchup into account when selecting fighters, i.e. if a player is known to have a preference for a fighter like Ryu then his opponent can play the meta game by choosing Balrog (American version, aka "Boxer") as a hard counter because the matchup generally favors Balrog.
Incredibly brief explanation.

or

Quote:
Metagaming: The art of picking the best option in a field when everyone who wants to win is doing exactly the same thing.

Becoming good at metagaming makes the difference between going 7-0 at a ssf4 ae/yomi/mtg tournament and 0-2 dropping.

In Yomi/SSF4 ae/Starcraft/etc it comes down to how familiar you are with the matchup and knowing your opponents tendencies. One of the best examples of how metagaming can change the course of a match just happened in the capcom-unity ssf4 ae tournament grand finals between Snake Eyez and Justin Wong. If your opponent likes rushdown strategies, what is the best way to counter this? Do they favor a specific character?
This is why Daigo goes Ryu at Evo as his experience with Ryu gives him the best chance vs the characters he expects to face in the later rounds (rufus/viper/adon/etc)

TL;DR --> Making every single movement, character selection and moment a part of a larger overall strategy without button mashing, etc.
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