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Hi.
Fignuts here. Thought I'd weigh in on this subject. As for why I'm using this account, well none of your business Mr. Nosy McNositon.
Anyway, I can see where Kalyx is coming from. As an ALWAYS SERIOUS BUSINESS fighting game fan, he judges games on their merits as a competitive fighter alone. And in that regard, Mortal Kombat is lacking in comparison to it's contemporaries.
That said, I absolutely LOVE that there is a fighting game out there that devotes so much time to it's story and lore, without being typical shitty anime bullshit (cough blazblue cough cough). Mortal Kombat has an art style and story that is uniquely it's own in the modern fighting game world, and it's tribute to over the top kung fu movie tomfoolery and attention to narrative, is why it's such a huge hit with the casual market.
And like it or not Kalyx, MK is good for the genre. The casual fans that get drawn in by that very same attention to narrative may decide that they like this whole fighting game thing, and move on to more advanced, competitive fair, thereby increasing interest in fighting games as a whole.
As far as the returning characters go, most can be explained as being immortal or long living. As for the others, I have a theory.
"Sub-Zero" and "Kung-Lao" have always been titles given to multiple characters in MK lore. It's possible these aren't the same characters as the last game. Even Raiden's "Where have you been Kung Lao" comment could have been taken completely out of context.
As for Kano, well, his cybernetics kept him alive because VIDEOGAMES SHUT UP.
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