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A lot of it is avoidable, which makes the frustration element on the player much higher because you think, "Well shit, if I just dodged that Thunderstorm I'd have been fine, RAAAAAAAAAAAAHFDSLG" etc.
The approach I've taken is to make my Enchantress as much a CC-bot as possible. Have all her CC abilities used, as well as an Azurewrath (~25% chance to freeze on hit) with damage rerolled to Lightning; Wyrdward ring and Dovu amulet (lightning damage stuns + increased stun duration), and IAS/CDR rolls on every slot possible. Oculus Ring with double-IAS roll for 15%IAS. She's basically a machine-gun crowd control fiend. Have the "cannot die" relic on her, though I opted out of using the double Unity because it feels like bad habit-forming move than anything (after a certain level it cannot save you from being one-shot)
Works out remarkably well. Can really lock down lots of enemies while I also have my 35% stun per attack (and attacking at ~2.5x/second) that pierces. Not quite as good as a Tiki doc but I prefer the dart playstyle much more anyway
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