Quote:
Originally Posted by Dukelorange
I wonder if they could put current WWE stars and use the WWE No Mercy Engine? That would be awesome.
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Honestly, with a little more tweaking to the gameplay, and more sim style stuff like the stamina meter, and I'll never think of No Mercy ever again.
Now that they've slowed things down to a more realistic pace, I think the actual gameplay is a lot better and more realistic than No Mercy.
The biggest edge that No Mercy has is it's computer logic. It's like Firepro's where every single move and action a wrestler can take is adjusted so that they wrestle (sorry, I mean sports entertain) exactly like their real life counterparts.
I never got into it with No Mercy, and I suspect most people didn't as it looked extremely daunting, and just creating a character was time consuming enough.
I got into it with firepro however, and it makes a HUGE difference in how the A.I. reacts. Smackdown A.I. acts like a mental patient if you're lucky, because all the wrestlers are assigned generic A.I. The series would truly leave the AKI games in the dust if they were able to implement a more complex A.I. system.