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How about they just fix the glitch?
And it seems "difficulty" is relative. I'd say more time consuming than hard (maybe on challenging, but likely more in the "everything can take more damage/deal more damage than you are even capable of dealing/taking). Falcon Lost feels more like a battle of goddamn attrition. I got to wave 5 of 15 after the APC appears and stopped playing because I wasn't feeling wave after wave of bullet sponges where I can only take out one at a time between dodging fucking missiles.
For a game that focuses on and emphasizes using cover, it makes you get out of it a hell of a lot (places with no significant cover/surfaces that don't count as cover that look like they should, flamethrowers going around corners, grenades/grenade launchers/APC turret pinpointing you while in cover, etc.), and punishes you for doing so.
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