01-06-2004, 09:35 PM
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#4
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Crows Before Hoes
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Yeah I thought about that when I was playing Seiken Densetsu 3 (Secret of Mana 2) on ZSNES the other day, like you have to remember what info people tell you about which element is where, and have to figure out how to get to it yourself, rather than having the path laid out for you, it's pretty sweet.
Also, i'm halfway through the second half of the game now, going through the 8 bosses, which you can do in any order, you have to find them all though, which isn't very hard, but it's not some big sign pointing the way or anything, there is quite a bit of exploring in this game. 
I was wandering around the forest to find the Dryad boss, and luckily I went the right way (about 10 screens, each one had 2-3 paths )
Stuff like that is pretty hot.
Another good example is from the previous SoM, where to find the Fire Elemental and dungeon that goes with it, you actually have to go to the Ice country, which you wouldn't necessarily think of right away. Granted that the only new place to go at the time is the Ice Country, it's still kinda cool.
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